-Students will use a rubric, gather into groups and brainstorm for each package: What is BHS?
-All work must be placed in a new folder onTV Studio called: What is BHS
1. -Students will create an initial write up, This is a paragraph that serves as an overview for your project ideas
2. Initial cast and crew list, prop and costume list (Anything listed on the final script...due 2 days prior to production will result in a significant deduction) 3. Story Board - A rough drawing and write up of your project
4. A formal Scrips
**Camera directions must be very specific. (Anything listed on the final script...due 2 days prior to production will result in a significant deduction)
-Students are required to write comments on each rubric as project advances
5. Requirements:
-2 titles
-2 Video Effects
-4 Keyframe movements
--All video and music must fade in and out with EXACT keyframes
-5. No choppy/ bouncy / unclear video
6. Clips must be cut and planned
7. No extra/ sloppy video
8. Clear audio
9. Export to your folder called: What is BHS
10. It must be one of the four times...to the EXACT second/ Frame
30 Sec
45 Sec
60 Sec
90 Sec
**Remember you may NOT use more than 29 seconds of any song
Wednesday- Thursday Each student will create a formal storyboard and paragraph
**Story Boards are in Google Classroom. This is where you will submit your paragraph and Story Board
-Students will turn in their storyboards before the end of class on Friday, 11/6 -Final Script Monday, 11/9 -This must be EXACT - We will complete this in class together. (Virtual and in-Person)
-Final script forms are located on GC
and your assignment must be turned in here by the deadline.
Tuesday, Review storyboard ideas/ Script 1. Each student will present their ideas to the class 2. Students will be divided into groups of 3 or 4 3. Students will discuss each storyboard idea, select one and create a final treatment 4. Students will gather into groups and write a formal Treatment (Due on Friday)
Tuesday, 11/10 - Monday, 11/16
Friday, 9/20 , Monday- Tuesday after fair- Video taping days
11/10-(Tuesday)- 11/16 (Monday)Video Editing days
**All work must be exported into a folder on the TVSTUDIO server named "What is BHS?"
-Any work that is not exported byThursday, 11/19 will receive a ZERO
THIS IS A PRE RECORDED WEBINAR. PLEASE WATCH IT, AND WE WILL DISCUSS IT.
I. NOTES: You must ALWAYS give credit to the photographer/ photo info)
A. GOOGLE
* GOOGLE IS NOT AS EASY OR LEGAL TO USE- MUST GO DOWN TO "USAGE RIGHTS" (THEY HAVE A USAGE RIGHTS GUIDE) - YOU MUST BE CAREFUL USING GOOGLE 1. Search your topic 2. Go to "settings" and select ADVANCED SEAR CH 3. Scroll to the bottom to USAGE RIGHTS 4. Click the drop down and select "FREE TO USE OR SHARE , EVEN COMMERCIALLY" 5. This will display images that are legal to use. 6**If you are going to modify the pic, ex: cut it out, then select the option with MODIFY ^^If you click on the USAGE RIGHTS, it explains how to use the usage rights B. FLICKR.COM (1.Once you search your image, go to the license drop down at the top left and select COMMERCIAL USE ALLOWED. **IF YOU ARE GOING TO MODIFY, SELECT COMMERCIAL USE ALLOWED WITH MODIFICATIONS. 2. - This will display all of the photos that are free to use.) *remember to cite them. 3. Click on your pic 4. The the Some Rights Reserved link to double check that you can use it. (It's usually under the pic on the right) YOU CAN GO TO FLICKR (A LOT OF IMAGES ARE FREE...SOME YOU HAVE TO PAY FOR)
C. CREATIVE COMMONS CREATES LICENSING FOR PICTURES./ IMAGES FOR EDUCATIONAL SAFE AND FREE USE. How do you know it's legal on Creative commons -IF IT HAS THE CC BY 4.0 IT IS FREE TO USE. -YOU MUST GIVE CREDIT -YOU MUST NOTE IF YOU MODIFIED THE PICTURE (EX. FLIP THE PIC) -CC BY ND 4.0 -CAN USE WITH ABSOLUTELY NO DERIVATIVES (CHANGES) MUST BE USED IN ITS ORIGINAL FORMAT D. PUBLIC DOMAIN IMAGES/ INFORMATION
E. REPUTABLE SOURCES ON WE PAY FOR A LICENSE TO TRIBUNE NEWS SERVICES CDC FLICKR CREATIVE COMMONS
II. DOWNLOAD YOUR IMAGES FOR BEST QUALITY! **DON'T JUST SAVE IMAGE III. HOW TO CITE IMAGES Format: (Title (If available)/ Author/ Source/ License)
Researchers at the University of Texas, in coordination with the National Institutes of Health and Ghent University in Belgium, this week are publishing a paper about the potential use of antibodies found in llamas to fight the coronavirus. (Dreamstime/Tom Smith/TNS) ** -This is from our Tribune News Service If it were from Flickr you would probably have the licensing info: EX: (Dreamstime/Tom Smith/Flickr/ CC 2.0) **Please note that I created the last entry for educational purposes only) IV Assignment: Find Five Photos and cite them using the Sources listed above
When video editing, you might find it relatively simple to stick certain effects and edits onto your video clips. Yet in doing this, you might find you don’t have a lot of precision in how exactly the effect gets applied.
Adobe Premiere, however, has a wide range of features available to edit your video just the way you want it. Keyframes are one of these features that can allow you to get more precise and varied edits.
Keyframes are pretty easy to use once you get the hang of them, and you’ll feel much more in control when editing your project with effects.
What Are Keyframes in Adobe Premiere?
Keyframes are a feature that allows you to change the properties of an effect or a transition over time. This means you can change how fast or slow an effect or transition occurs, and you can also change when and where in the clip it starts or ends.
Keyframes are then essentially points in time that you set for these changes to occur. So, you need at least two keyframes for this to happen. One to start the effect or transition, and one to end it.
However, keyframes give you the ability to add as many points in between as you want. This means you can edit the properties of effects as precisely as you wish. You can create multiple start and end points to change how the effect or transition is animated in your project.
These properties include things such as position, scale, opacity, and rotation. Depending on what effect, transition, or clip you’ve chosen, there will be different properties. Keyframes let you animate these properties to impact a clip or a chosen effect or transition.
How To Add Keyframes in Premiere
Learning to use keyframes is relatively easy, and once you understand how they work you’ll be able to put them to use in no time.
You’ll first want to open the Effects Control panel. You can find this by going to Window > Effect Controls. When you select a clip, you will see a dropdown called Video Effects. These will be attributes to the chosen clip, such as position or scale.
You’ll also see the effects you’ve applied to the clip in a dropdown. Depending on the effect, there will be different properties you’ll have the ability to change. To the right of these lists, there will be a mini timeline showing your chosen clip.
On this timeline is where you can edit your keyframes. As an example, let’s edit a wave warp effect into a clip. After placing the effect on the clip and going into Effect Controls, you would choose the Wave Warp dropdown.
Say you want to animate the Wave Height. First, move the cursor in the mini timeline where you want your first keyframe to be. Then, change the value of the Wave Height attribute by clicking and dragging on the number value next to it.
This is what the value will be when your cursor reaches this first keyframe. To set the keyframe, select the stopwatch to the left of Wave Height.
You should see the diamond-shaped keyframe appear in the mini timeline. A diamond icon with two arrows on either side of it will also pop up next to the Wave Height property. You can use this to add or remove keyframes, and to move from one keyframe to the next.
There are multiple ways you can now create keyframes. If you move to a new spot on the timeline and make any change to the Wave Height value, a keyframe will be added. You can also click on the Add/Remove keyframe button to add a keyframe if you don’t have one on the timeline selected.
You will also see that there are grey points underneath your keyframes in the timeline. You can click and drag on these to change your keyframe’s value. You can also click and drag the keyframes themselves to change where they appear.
Tips For Using Keyframes in Premiere
If you want to smooth out the animation your keyframes create, you can play with the Velocity. This is how quickly or slowly the value of the property changes over time. There is a second line below the value line under your keyframes which you can click and drag on to bring up some blue bars. If you click and drag on the circles of these bars, you can change the velocity of a certain point.
You’ll also want to keep in mind that when using keyframes, the more you add to your project, the harder it will be on your computer to process your video. So when editing with keyframes, keep in mind that less is more.
Pay attention to the number values given in order to get things as clean as possible. Using the values will help you determine if an animation is going to be fast or slow, and how quickly a change occurs. This will keep your effects from getting too choppy.
If you want to fully delete all your keyframes from a property, you can click on the stopwatch button again to get rid of them.
When To Use Keyframes
Now that you know how to use keyframes in Premiere, you might wonder when you should use them in your editing process. Keyframes are best used when you want to animate an effect in a certain way.
Premiere allows you to edit nearly every aspect of an effect’s properties, so if you want a transition to be smoother and longer, or you want your video distortion to behave a certain way, keyframes let you do this. Make sure you have in mind exactly how you want to animate an effect, or your keyframes could turn out messy.
If you’re just starting to use keyframes in Adobe Premiere, practice using them with different effects to get the hang of creating a smooth animation.
A. With the person in your row, read your script (Stay in your desks, you are 6 feet apart)
B. Begin with your paragraph, and then read your script
C. Have them time your shots
D. Discuss each shot to make sure they work.
2. Review your flash cards with your neighbor
3. Homework for the virtual Day:M/T
Study your cards, you will have a Camera Shot, Movement, and Angle test when you return to school after your long weekend.
4. Friday- We are going to Discuss Foundational elements of a video
-Lower Thirds
-Transitions
-Clean Cuts and Cues
-Adobe Premiere
5. Written test: M/W - Tuesday, 9/7
T/Th -Wednesday, 9/8
(This will include all of the Camera shots, Movements, and Angles on the Basic Worksheet in Google Classroom as well as the extra shots reviewed on the blog links
Here are the inks to the pages we reviewed in class.
Objective: Students will learn to organize and create a script for a video project
1. Overview paragraph- Each student will turn in a paragraph describing the overall concept for their first video project.
-The project will be to create a script for a 10 second videos that contains
two camera angles, two movements and 4 camera shots
2. Students will create a basic storyboard incorporating the directions above
3. Read it to your neighbor and have them use their imaginary camera to test your storyboard 4. Students will turn their storyboards in to www.turnitin.com
5. Practice shots, movements, angles using your note cards
6. Written test: M/W - Wednesday, 9/8
T/Th - Thursday, 9/9
**Storyboards are in Google Classroom
Basic elements:
Coordinating a scene is very much like choreographing a dance move. All participants must rehearse...this includes the production staff.
Establish your shot- Give the audience a big first view so they understand the context of your production. Capture the entire set/ background/ scene.
Camera Angles- see worksheet
The 180 rule- When you are shooting a character, stay to one side of them. If you are filming the right side, do not switch to the left. This will leave your shot awkward and unbalanced.
Eye line match-This is two or more shots. Show your character looking something or pointing to it. Hold this shot for a few seconds, then cut to what they are looking at. Be sure that the second shot is shot from his/ her eye level and angle.
Over the shoulder shots- switch back and forth between your subjects
Action shots- Mike stands on a bench, looks down and jumps. As he begins to jump, cut to a different view.
The Dolly shot- move with your subject. Sometimes it is easier to roll with your subject.
1.2.11.B-Use and understand a variety of media and evaluate the quality of material produced 1.5.11.B- Write using well-developed content appropriate for the topic 1.5.11.C- Write with controlled and/ or subtle organization
Activity Review the following Link: and discuss any that you find confusing or discuss one that you find interesting and tell why. Camera Shots Journalism II
Camera Angles/ Movement Students will identify important visual terms (such as long-shot, close-up, camera angle) that are used on television and in movies and begin to recognize that these angles/ movements affect meaning. Camera Direction/ Angles Students will review camera direction, angles, transitions and key elements via worksheets plan a video project.
Students will review two handouts on camera direction/ angles Students will discuss a packet entitled: Lights, Camera, Action (The sheets are in your Google Classroom)
Why is it important for students to be aware of camera-subject distance, perhaps before addressing any other aspect of movies and television?
Television is made up of hundreds and thousands of pictures, called shots, each of which must be carefully planned. The long shot, medium shot, and close-up (and many other camera-subject distances such as the medium long shot and extreme close-up) are the basis of editing in movies and on television.
Without these shots, the person who edits the movie, TV show, or commercial would have nothing to work with. Editing, in nearly all cases, is the combining of long shots, medium shots, and close-ups to create an effective visual presentation. Camera-subject distance is the basis for visual editing.
It is essential for students to have a clear understanding of camera-subject distance before they begin to analyze television programs and movies and before they begin to create their own productions on video.
Assessment: 8/2 and 8/3...Next Wednesday and Thursday depending on which class you have. Students will be given a quiz on all of the terms and packet
Closure Activity: -What types of camera angles/ shots do you see in the Bell ringer photo? Friday, 8/28: Writing quick scenes. Implementing Angles, Movements, and shots-
1.Draw/ explain (Illustrate your best stick figures) a quick scene using 3 camera movements and 2 angles
Homework: Make a set of Camera Angle, Camera Shot and Camera Movement Study Cards.
Bring your cards to class on Monday (for the M/W class); Tues for the (T/Th Class)
Please post your comments using the comment section on the blog. 1.1.11H Demonstrate after reading understanding and interpretation of nonfiction 1.2.11B - use and understand a variety of media and evaluate the quality of material produced